Methods

This page features original methods for understanding behavior, identity, response, time, influence, and the like. Each of these are components in understanding and navigating the complexity required by design.

As design is a way of synthesis for all disciplines, these methods originate as such. They are a generative means of understanding diverse ecologies through time and space. They form the structure that exists between value and need. Where most current methodologies, whether termed “service”, or “user experience”, or “customer experience” operate by evaluating a current state (the now), they do so out of a poverty of context and are prone to carry into the future the same tendencies of the past. These methods help ask and answer “who” our identity and, “why”, our purpose, throughout time.


Influence/Time

Temporal Incident Mapping

Response Archetypes

Barrier Mapping

Cognitive Sorting

Inheritance Mapping

Simple Model Set

Identity/Ideology Transfer

The World Engine